Thursday 17 May 2012

Monday 14 May 2012

Another lance! and another!!

//Supplimental blog post


For those interested, and perhaps do not have access to for whatever reason, here is the lore for Phantom Lancer:

'The remote village of Pole had no knowledge of the wars raging in the heart of the kingdom. For them, the quiet of spear fishing, and a family meal were all that a full life required. Yet war came for them nonetheless. Joining the able-bodied conscripts as they filed past their homes, the humble lancer Azwraith vowed to bring peace to his kingdom, and in so doing, his people. Placed with his kin in the vanguard of the final assault against the Dread Magus Vorn, the cost to his fellows was absolute. As the charging force battled toward the fortress, Azwraith alone among his kind remained standing, and he alone was able to infiltrate the keep. Focused and infuriated by the slaughter of his brothers, Azwraith bested each of the wizard's deadly traps and conjured guardians. Soon the simple fisherman arrived at Vorn's tower sanctum. The pair dueled through the night, pike to staff, as chaos raged below, and with a deafening cry Azwraith pierced his enemy. But the wizard did not simply expire; he exploded into uncountable shards of light, penetrating his killer with power. As the dust settled and the smoke of combat began to clear, Azwraith found himself standing among a throng of his kin. Each seemed to be dressed as he was, each seemed armed as he was, and he could sense that each thought as he did. Aware that his allies were approaching, he willed these phantoms to hide themselves, and one by one they began to vanish into nothingness. As the soldiers came upon the sanctum, they found the warrior that had bested the wizard. When they approached their champion, the lancer vanished. The pikeman who had stood before them was no more than another phantom.'

Azwraith, the Phantom Lancer

From one: an army.

Big bad blue

I thought I'd kick off my return with an analysis of the last hero patch's hero: Phantom Lancer!

A hero of many, he sows confusion by spawning multiple illusions of himself up to as many as 10 with the assistance of Manta Style. Spirit Lance (Q), is a seemingly simple nuke. Dealing damage, slowing and spawning an illusion to attack the afflicted target. Doppelwalk (W), turns him invisible as well as instantly spawning an illusion in his place hiding the fact that he as disappeared. Juxtapose (E) is his signature skill. granting a chance to summon an illusion on every strike. His ultimate, Phantom edge (R), grants him additional magic resistance above the base as well as increasing both the rate Juxtapose generates illusions and allowing those illusions to generate more of themselves.

Phantom Lancer is a late pusher carry of sorts and potentially, due to his multiplicative nature, one of the hardest carries in the game.

Not so safe harbour eh?

Returned from a long hiatus to resume my attempt at bringing out the better gamer in everyone. Stay tuned for Gamesbass coming soon to a screen near you!